Softbody physics
simulation
This project was created when I accidentally came across a method that can simulate structures such as fabrics and deformable objects quickly and easily. Basically this is a mass-spring-system, which is also used for substance simulations.
I have also implemented a smaller version in Javascript. Try it out if you want!
This system is also able to simulate stable structures with collisions. However, it is very tending to instability when the structures become too complex.
In addition, my bachelor thesis will cover different methods of fabric and clothing simulation. This system will also be included in my work.